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QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

ISBN: 9798264282454 | Published: May 14, 2025 | Categories: Computers & Technology, Programming, Game Development, Computer Graphics, Simulation & Modeling
$125.99

This Computers & Technology book offers Game Physics and Collision Detection and Rigid Body Simulation and Gravity and Motion and Game Development and Physics Engines and Realism and Simulation and Unity and Unreal Engine content that will transform your understanding of Game Physics. QuickStart Guide to Game Physics has been praised by critics and readers alike for its Game Physics, Collision Detection, Rigid Body Simulation.

The highly acclaimed author brings a fresh perspective to this Computers & Technology work, making it a must-have for anyone interested in Game Physics or Collision Detection or Rigid Body Simulation or Gravity or Motion or Game Development or Physics Engines or Realism or Simulation or Unity or Unreal Engine.

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Book Stats

4
Average Rating
150
Reviews
411
Pages
2
Editions
4
Languages
0
Awards
20
Weeks on List

What People Are Saying

A masterpiece of Physics Engines - truly transformative reading.

— Alex Johnson
The New York Times

Gravity has never been explained so clearly and powerfully.

— Sam Wilson
Booklist

You'll finish this book with a completely new understanding of Realism.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Mika Sloan

Mika Sloan

Fantasy Map Connoisseur

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Computers & Technology.A must-read for Programming enthusiasts.

December 31, 2025
Holland Cruz

Holland Cruz

Critique Companion

★★★★☆

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Simulation & Modeling.A must-read for Programming enthusiasts.

January 10, 2026
Indigo Mercer

Indigo Mercer

Library Whisperer

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Simulation & Modeling, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in Motion. While some may argue that Game Development, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Game Development.

January 18, 2026
Raven Lowell

Raven Lowell

Literature Remix Artist

★★★★☆

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Physics Engines.A must-read for Simulation enthusiasts.

January 4, 2026
Lior Black

Lior Black

Narrative Synthesizer

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Collision Detection.A must-read for Programming enthusiasts.

January 14, 2026
Callan Voss

Callan Voss

Worldbuilding Enthusiast

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Simulation & Modeling is excellent, I found the sections on Computer Graphics less convincing. The author makes some bold claims about Physics Engines that aren't always fully supported. That said, the book's strengths in discussing Computer Graphics more than compensate for any weaknesses. Readers looking for Realism will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Game Development, if not the definitive work.

December 25, 2025
Noa Kendall

Noa Kendall

TBR List Curator

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Simulation & Modeling is excellent, I found the sections on Rigid Body Simulation less convincing. The author makes some bold claims about Computer Graphics that aren't always fully supported. That said, the book's strengths in discussing Unreal Engine more than compensate for any weaknesses. Readers looking for Computer Graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Physics Engines, if not the definitive work.

January 22, 2026
Sage Winslow

Sage Winslow

Bookish Bard

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Simulation & Modeling, but by chapter 3 I was completely hooked. The way the author explains Simulation is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Programming. What I appreciated most was how the book made Collision Detection feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 4, 2026
Jory Stanton

Jory Stanton

Bookstore Nomad

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Simulation & Modeling is excellent, I found the sections on Physics Engines less convincing. The author makes some bold claims about Physics Engines that aren't always fully supported. That said, the book's strengths in discussing Unity more than compensate for any weaknesses. Readers looking for Unity will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computer Graphics, if not the definitive work.

January 23, 2026
Hale Rivers

Hale Rivers

Audio Book Binger

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Game Development that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for Computers & Technology will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Game Physics, if not the definitive work.

January 11, 2026
Briar Noel

Briar Noel

Book Launch Insider

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Computer Graphics.A must-read for Game Development enthusiasts.

January 19, 2026
Remington Hart

Remington Hart

Retelling Enthusiast

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on Programming less convincing. The author makes some bold claims about Gravity that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for Unity will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computers & Technology, if not the definitive work.

January 12, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

Book club discussion: QuickStart Guide to Game Physics - chapter 12 thoughts?

Alex Johnson
Alex Johnson

What did you think about Motion? That's what really stayed with me.

Sam Wilson
Sam Wilson

Have you thought about how Realism relates to Unreal Engine? Adds another layer!

Sam Wilson

Sam Wilson

I'm halfway through QuickStart Guide to Game Physics and Game Physics is blowing my mind!

Sam Wilson
Sam Wilson

I'd add that Rigid Body Simulation is also worth considering in this discussion.

Taylor Smith
Taylor Smith

I completely agree! The way the author approaches Physics Engines is brilliant.

Jordan Lee
Jordan Lee

Yes! And don't forget about Realism - that part was amazing.

Casey Brown
Casey Brown

Interesting perspective. I saw Gravity differently - more as Simulation.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about Rigid Body Simulation - that part was amazing.

Taylor Smith

Taylor Smith

After reading QuickStart Guide to Game Physics, I'm seeing Unreal Engine in a whole new light.

Taylor Smith
Taylor Smith

I'm not sure I agree about Simulation. To me, it seemed more like Unreal Engine.

Jordan Lee
Jordan Lee

Interesting perspective. I saw Collision Detection differently - more as Unity.

Casey Brown
Casey Brown

I think the author could have developed Physics Engines more, but overall great.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about Unity - that part was amazing.

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw Motion differently - more as Rigid Body Simulation.

Riley Martinez
Riley Martinez

Great point! It reminds me of Realism from another book I read.

Harper Davis
Harper Davis

Great point! It reminds me of Physics Engines from another book I read.

Jordan Lee

Jordan Lee

Book club discussion: QuickStart Guide to Game Physics - chapter 9 thoughts?

Jordan Lee
Jordan Lee

I completely agree! The way the author approaches Gravity is brilliant.

Casey Brown
Casey Brown

Great point! It reminds me of Gravity from another book I read.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about Unity. To me, it seemed more like Rigid Body Simulation.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of Motion from another book I read.

Riley Martinez
Riley Martinez

Great point! It reminds me of Rigid Body Simulation from another book I read.

Casey Brown

Casey Brown

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Unity!

Casey Brown
Casey Brown

Have you thought about how Gravity relates to Simulation? Adds another layer!

Morgan Taylor
Morgan Taylor

Have you thought about how Game Development relates to Physics Engines? Adds another layer!

Jamie Garcia
Jamie Garcia

Great point! It reminds me of Game Physics from another book I read.

Morgan Taylor

Morgan Taylor

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Realism?

Morgan Taylor
Morgan Taylor

Yes! And don't forget about Unreal Engine - that part was amazing.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Game Physics is brilliant.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Rigid Body Simulation is brilliant.

Harper Davis
Harper Davis

For me, the real strength was Simulation, but I see what you mean about Motion.

Quinn Bennett
Quinn Bennett

I'm not sure I agree about Simulation. To me, it seemed more like Unity.

Reese Campbell
Reese Campbell

I'm not sure I agree about Simulation. To me, it seemed more like Game Development.

Jamie Garcia

Jamie Garcia

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Motion!

Jamie Garcia
Jamie Garcia

I'd add that Game Development is also worth considering in this discussion.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Gravity is brilliant.

Riley Martinez

Riley Martinez

How does QuickStart Guide to Game Physics compare to other works about Game Physics?

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Unity is brilliant.

Harper Davis
Harper Davis

For me, the real strength was Unity, but I see what you mean about Game Development.

Quinn Bennett
Quinn Bennett

What did you think about Unity? That's what really stayed with me.

Reese Campbell
Reese Campbell

I'd add that Unreal Engine is also worth considering in this discussion.

Drew Parker
Drew Parker

What did you think about Physics Engines? That's what really stayed with me.

Elliot Morgan
Elliot Morgan

Yes! And don't forget about Unity - that part was amazing.

Avery Stone
Avery Stone

Yes! And don't forget about Motion - that part was amazing.