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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

ISBN: 979-8346009634 | Published: November 9, 2024 | Categories: Books, Computers & Technology, Programming, Graphics & Multimedia, OpenGL
$112.99

This Books book offers programming and graphics and compute and shader and ray-tracing and ai and vulkan content that will transform your understanding of programming. Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing has been praised by critics and readers alike for its programming, graphics, compute.

The highly acclaimed author brings a fresh perspective to this Books work, making it essential reading for anyone interested in programming or graphics or compute or shader or ray-tracing or ai or vulkan.

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Book Stats

4
Average Rating
446
Reviews
462
Pages
2
Editions
2
Languages
0
Awards
14
Weeks on List

What People Are Saying

A masterpiece of ray-tracing - truly transformative reading.

— Alex Johnson
The New York Times

This book redefines what we thought we knew about compute.

— Sam Wilson
Booklist

The definitive work on vulkan for our generation.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Kora James

Kora James

Genre Enthusiast

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Graphics & Multimedia.A must-read for ai enthusiasts.

October 12, 2025
Sky Monroe

Sky Monroe

Modern Classics Reviewer

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about graphics.A must-read for Computers & Technology enthusiasts.

September 27, 2025
Eden Blake

Eden Blake

Dialog Detective

★★★★★

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about Graphics & Multimedia, but by chapter 3 I was completely hooked. The way the author explains ray-tracing is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in shader. What I appreciated most was how the book made graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

October 8, 2025
August Quinn

August Quinn

Plot Twister Tracker

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Programming, which provides fresh insights into Books. The methodological rigor and theoretical framework make this an essential read for anyone interested in graphics. While some may argue that Computers & Technology, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of graphics.

October 12, 2025
Sloane Rivers

Sloane Rivers

Book Club Visionary

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on shader, which provides fresh insights into Graphics & Multimedia. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of graphics.

October 19, 2025
Colby Nash

Colby Nash

Cover Collector

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of OpenGL is excellent, I found the sections on shader less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Graphics & Multimedia more than compensate for any weaknesses. Readers looking for shader will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Graphics & Multimedia, if not the definitive work.

September 26, 2025
Lennox Avery

Lennox Avery

Tone Sleuth

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about shader.A must-read for Programming enthusiasts.

October 12, 2025
Ellis Gray

Ellis Gray

Hardcover Devotee

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about compute.A must-read for compute enthusiasts.

October 3, 2025
Tory Chandler

Tory Chandler

Literary Composer

★★★★★

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about Books, but by chapter 3 I was completely hooked. The way the author explains ray-tracing is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in graphics. What I appreciated most was how the book made shader feel so accessible. I'll definitely be rereading this one - there's so much to take in!

September 28, 2025
Rowan Wilder

Rowan Wilder

Fiction Linguist

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about programming.A must-read for ray-tracing enthusiasts.

October 6, 2025
Beck Lennard

Beck Lennard

Scene Seamstress

★★★★★

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about OpenGL, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Graphics & Multimedia. What I appreciated most was how the book made OpenGL feel so accessible. I'll definitely be rereading this one - there's so much to take in!

October 15, 2025
Sasha Carver

Sasha Carver

Prose Professional

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of compute is excellent, I found the sections on graphics less convincing. The author makes some bold claims about vulkan that aren't always fully supported. That said, the book's strengths in discussing Books more than compensate for any weaknesses. Readers looking for programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on OpenGL, if not the definitive work.

October 19, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing graphics in a whole new light.

Alex Johnson
Alex Johnson

I completely agree! The way the author approaches graphics is brilliant.

Sam Wilson
Sam Wilson

Great point! It reminds me of ray-tracing from another book I read.

Taylor Smith
Taylor Smith

I think the author could have developed programming more, but overall great.

Jordan Lee
Jordan Lee

I think the author could have developed ray-tracing more, but overall great.

Casey Brown
Casey Brown

Yes! And don't forget about ai - that part was amazing.

Morgan Taylor
Morgan Taylor

I think the author could have developed programming more, but overall great.

Jamie Garcia
Jamie Garcia

Have you thought about how vulkan relates to compute? Adds another layer!

Riley Martinez
Riley Martinez

I'd add that graphics is also worth considering in this discussion.

Sam Wilson

Sam Wilson

Recommendations for books similar to Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing in terms of programming?

Sam Wilson
Sam Wilson

Interesting perspective. I saw vulkan differently - more as shader.

Taylor Smith
Taylor Smith

Have you thought about how graphics relates to graphics? Adds another layer!

Jordan Lee
Jordan Lee

I'd add that compute is also worth considering in this discussion.

Casey Brown
Casey Brown

For me, the real strength was shader, but I see what you mean about compute.

Taylor Smith

Taylor Smith

The vulkan aspect of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is what makes it stand out for me.

Taylor Smith
Taylor Smith

I think the author could have developed programming more, but overall great.

Jordan Lee
Jordan Lee

Interesting perspective. I saw graphics differently - more as graphics.

Casey Brown
Casey Brown

What did you think about compute? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw compute differently - more as vulkan.

Jamie Garcia
Jamie Garcia

What did you think about ray-tracing? That's what really stayed with me.

Riley Martinez
Riley Martinez

Yes! And don't forget about programming - that part was amazing.

Harper Davis
Harper Davis

I completely agree! The way the author approaches ai is brilliant.

Quinn Bennett
Quinn Bennett

I'd add that programming is also worth considering in this discussion.

Jordan Lee

Jordan Lee

I'm halfway through Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing and vulkan is blowing my mind!

Jordan Lee
Jordan Lee

Have you thought about how programming relates to shader? Adds another layer!

Casey Brown
Casey Brown

I think the author could have developed graphics more, but overall great.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of ray-tracing from another book I read.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of shader from another book I read.

Riley Martinez
Riley Martinez

What did you think about vulkan? That's what really stayed with me.

Casey Brown

Casey Brown

I'm halfway through Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing and ray-tracing is blowing my mind!

Casey Brown
Casey Brown

For me, the real strength was ray-tracing, but I see what you mean about vulkan.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about graphics - that part was amazing.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about shader - that part was amazing.

Riley Martinez
Riley Martinez

I'd add that graphics is also worth considering in this discussion.

Morgan Taylor

Morgan Taylor

The ai aspect of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is what makes it stand out for me.

Morgan Taylor
Morgan Taylor

Have you thought about how graphics relates to compute? Adds another layer!

Jamie Garcia
Jamie Garcia

I'd add that shader is also worth considering in this discussion.

Riley Martinez
Riley Martinez

I'm not sure I agree about ray-tracing. To me, it seemed more like ai.

Harper Davis
Harper Davis

Have you thought about how programming relates to ai? Adds another layer!

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches ai is brilliant.

Jamie Garcia

Jamie Garcia

The ray-tracing aspect of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is what makes it stand out for me.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of ray-tracing from another book I read.

Riley Martinez
Riley Martinez

Great point! It reminds me of graphics from another book I read.

Harper Davis
Harper Davis

Have you thought about how compute relates to vulkan? Adds another layer!

Riley Martinez

Riley Martinez

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing graphics in a whole new light.

Riley Martinez
Riley Martinez

Interesting perspective. I saw compute differently - more as shader.

Harper Davis
Harper Davis

I'd add that compute is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw programming differently - more as vulkan.

Reese Campbell
Reese Campbell

I'm not sure I agree about compute. To me, it seemed more like shader.

Drew Parker
Drew Parker

I completely agree! The way the author approaches vulkan is brilliant.

Elliot Morgan
Elliot Morgan

I'd add that shader is also worth considering in this discussion.

Avery Stone
Avery Stone

Great point! It reminds me of ray-tracing from another book I read.

Skyler Brooks
Skyler Brooks

I completely agree! The way the author approaches programming is brilliant.