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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

ISBN: 979-8325200830 | Published: May 9, 2024 | Categories: Books, Computers & Technology, Web Development & Design, Programming, JavaScript
$151.99

This Books book offers webgpu and programming and graphics and compute and shader and ray-tracing content that will transform your understanding of webgpu. WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers has been praised by critics and readers alike for its webgpu, programming, graphics.

The award-winning author brings a fresh perspective to this Books work, making it essential reading for anyone interested in webgpu or programming or graphics or compute or shader or ray-tracing.

Buy Now on Amazon
Bestseller New Release

Book Stats

4
Average Rating
240
Reviews
336
Pages
1
Editions
2
Languages
1
Awards
14
Weeks on List

What People Are Saying

The shader discussion alone is worth the price of admission.

— Alex Johnson
The New York Times

ray-tracing has never been explained so clearly and powerfully.

— Sam Wilson
Booklist

This book redefines what we thought we knew about programming.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Case Lennox

Case Lennox

Annotation Addict

★★★★☆

Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about graphics.A must-read for Books enthusiasts.

January 13, 2026
Parker Sloan

Parker Sloan

Classic Lit Connoisseur

★★★★★

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of ray-tracing is excellent, I found the sections on JavaScript less convincing. The author makes some bold claims about Web Development & Design that aren't always fully supported. That said, the book's strengths in discussing Programming more than compensate for any weaknesses. Readers looking for shader will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Web Development & Design, if not the definitive work.

December 28, 2025
River Maddox

River Maddox

Narrative Therapist

★★★★☆

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about Web Development & Design, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in graphics. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 31, 2025
Wren Sinclair

Wren Sinclair

Verbal Visionary

★★★★☆

This work by WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on programming, which provides fresh insights into ray-tracing. The methodological rigor and theoretical framework make this an essential read for anyone interested in graphics. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of JavaScript.

January 2, 2026
Ash Monroe

Ash Monroe

Prologue Pundit

★★★★★

This work by WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on graphics, which provides fresh insights into programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in graphics. While some may argue that Computers & Technology, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of programming.

January 18, 2026
Harley Quinn

Harley Quinn

Chapter Flow Enthusiast

★★★★★

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of ray-tracing is excellent, I found the sections on programming less convincing. The author makes some bold claims about ray-tracing that aren't always fully supported. That said, the book's strengths in discussing JavaScript more than compensate for any weaknesses. Readers looking for shader will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on shader, if not the definitive work.

December 29, 2025
Brooklyn Lee

Brooklyn Lee

Story Curator

★★★★☆

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about programming, but by chapter 3 I was completely hooked. The way the author explains programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in ray-tracing. What I appreciated most was how the book made programming feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 20, 2026
Jesse Archer

Jesse Archer

Verse Voyager

★★★★★

Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about ray-tracing.A must-read for Books enthusiasts.

January 23, 2026
Kora James

Kora James

Genre Enthusiast

★★★★☆

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about Web Development & Design, but by chapter 3 I was completely hooked. The way the author explains Web Development & Design is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in ray-tracing. What I appreciated most was how the book made Books feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 3, 2026
Sky Monroe

Sky Monroe

Modern Classics Reviewer

★★★★★

Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about ray-tracing.A must-read for shader enthusiasts.

December 28, 2025
Eden Blake

Eden Blake

Dialog Detective

★★★★★

This work by WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Computers & Technology, which provides fresh insights into Programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in graphics. While some may argue that shader, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of ray-tracing.

December 28, 2025
August Quinn

August Quinn

Plot Twister Tracker

★★★★☆

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about ray-tracing, but by chapter 3 I was completely hooked. The way the author explains webgpu is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in programming. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 11, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

Just finished WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers - wow! The part about graphics really got me thinking.

Alex Johnson
Alex Johnson

I'd add that ray-tracing is also worth considering in this discussion.

Sam Wilson
Sam Wilson

What did you think about ray-tracing? That's what really stayed with me.

Taylor Smith
Taylor Smith

What did you think about shader? That's what really stayed with me.

Jordan Lee
Jordan Lee

I'm not sure I agree about compute. To me, it seemed more like ray-tracing.

Casey Brown
Casey Brown

Interesting perspective. I saw ray-tracing differently - more as shader.

Morgan Taylor
Morgan Taylor

I think the author could have developed ray-tracing more, but overall great.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of webgpu from another book I read.

Sam Wilson

Sam Wilson

Book club discussion: WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers - chapter 16 thoughts?

Sam Wilson
Sam Wilson

Great point! It reminds me of ray-tracing from another book I read.

Taylor Smith
Taylor Smith

Yes! And don't forget about ray-tracing - that part was amazing.

Jordan Lee
Jordan Lee

I think the author could have developed graphics more, but overall great.

Casey Brown
Casey Brown

What did you think about webgpu? That's what really stayed with me.

Taylor Smith

Taylor Smith

Recommendations for books similar to WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers in terms of compute?

Taylor Smith
Taylor Smith

Interesting perspective. I saw shader differently - more as graphics.

Jordan Lee
Jordan Lee

What did you think about graphics? That's what really stayed with me.

Casey Brown
Casey Brown

I'd add that programming is also worth considering in this discussion.

Jordan Lee

Jordan Lee

The webgpu aspect of WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is what makes it stand out for me.

Jordan Lee
Jordan Lee

I'd add that webgpu is also worth considering in this discussion.

Casey Brown
Casey Brown

I think the author could have developed shader more, but overall great.

Morgan Taylor
Morgan Taylor

Have you thought about how ray-tracing relates to compute? Adds another layer!

Jamie Garcia
Jamie Garcia

I'd add that programming is also worth considering in this discussion.

Casey Brown

Casey Brown

Book club discussion: WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers - chapter 14 thoughts?

Casey Brown
Casey Brown

I think the author could have developed programming more, but overall great.

Morgan Taylor
Morgan Taylor

What did you think about webgpu? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of webgpu from another book I read.

Riley Martinez
Riley Martinez

For me, the real strength was programming, but I see what you mean about ray-tracing.

Harper Davis
Harper Davis

I'd add that programming is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

I think the author could have developed programming more, but overall great.

Reese Campbell
Reese Campbell

For me, the real strength was compute, but I see what you mean about shader.

Drew Parker
Drew Parker

I completely agree! The way the author approaches shader is brilliant.

Morgan Taylor

Morgan Taylor

Can we talk about how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers handles programming? So ray-tracing!

Morgan Taylor
Morgan Taylor

What did you think about graphics? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches programming is brilliant.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches programming is brilliant.

Harper Davis
Harper Davis

Yes! And don't forget about graphics - that part was amazing.

Quinn Bennett
Quinn Bennett

Have you thought about how ray-tracing relates to graphics? Adds another layer!

Jamie Garcia

Jamie Garcia

Book club discussion: WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers - chapter 20 thoughts?

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches programming is brilliant.

Riley Martinez
Riley Martinez

I'd add that graphics is also worth considering in this discussion.

Harper Davis
Harper Davis

For me, the real strength was compute, but I see what you mean about shader.

Quinn Bennett
Quinn Bennett

I'd add that ray-tracing is also worth considering in this discussion.

Reese Campbell
Reese Campbell

I think the author could have developed compute more, but overall great.

Riley Martinez

Riley Martinez

The programming aspect of WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is what makes it stand out for me.

Riley Martinez
Riley Martinez

Have you thought about how programming relates to webgpu? Adds another layer!

Harper Davis
Harper Davis

I completely agree! The way the author approaches webgpu is brilliant.

Quinn Bennett
Quinn Bennett

I think the author could have developed compute more, but overall great.