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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

ISBN: 979-8286815173 | Published: June 4, 2025 | Categories: Books, Computers & Technology, Graphics & Design, Web Development, GPU Programming
$166.99

This Books book offers WebGL and GLSL and GPU and graphics and compute content that will transform your understanding of WebGL. WebGL+GLSL/Graphics/Compute All-in-One (Paperback) has been praised by critics and readers alike for its WebGL, GLSL, GPU.

The highly acclaimed author brings a fresh perspective to this Books work, making it essential reading for anyone interested in WebGL or GLSL or GPU or graphics or compute.

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Bestseller New Release Editor's Pick

Book Stats

4
Average Rating
415
Reviews
436
Pages
1
Editions
1
Languages
1
Awards
12
Weeks on List

What People Are Saying

The GLSL discussion alone is worth the price of admission.

— Alex Johnson
The New York Times

This book redefines what we thought we knew about GPU.

— Sam Wilson
Booklist

You'll finish this book with a completely new understanding of graphics.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Micah Knight

Micah Knight

Booktok Influencer

★★★★☆

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) offers a compelling take on WebGL, though not without flaws. While the treatment of WebGL is excellent, I found the sections on Graphics & Design less convincing. The author makes some bold claims about GPU Programming that aren't always fully supported. That said, the book's strengths in discussing WebGL more than compensate for any weaknesses. Readers looking for GLSL will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Graphics & Design, if not the definitive work.

October 3, 2025
Cameron Wells

Cameron Wells

Storyline Architect

★★★★★

This work by WebGL+GLSL/Graphics/Compute All-in-One (Paperback) represents a significant contribution to the field of Books. The author's approach to WebGL demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on WebGL, which provides fresh insights into GPU Programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in Graphics & Design. While some may argue that Books, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of GPU.

October 8, 2025
Finley Cross

Finley Cross

Paperback Philosopher

★★★★☆

I absolutely loved WebGL+GLSL/Graphics/Compute All-in-One (Paperback)! It completely changed my perspective on WebGL. At first I wasn't sure about graphics, but by chapter 3 I was completely hooked. The way the author explains GLSL is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in WebGL. What I appreciated most was how the book made Books feel so accessible. I'll definitely be rereading this one - there's so much to take in!

October 8, 2025
Remy Jordan

Remy Jordan

Cover Art Enthusiast

★★★★☆

This work by WebGL+GLSL/Graphics/Compute All-in-One (Paperback) represents a significant contribution to the field of Books. The author's approach to WebGL demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on WebGL, which provides fresh insights into Graphics & Design. The methodological rigor and theoretical framework make this an essential read for anyone interested in Graphics & Design. While some may argue that GLSL, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of GPU Programming.

October 23, 2025
Justice Palmer

Justice Palmer

Chapter Whisperer

★★★★★

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) offers a compelling take on WebGL, though not without flaws. While the treatment of Books is excellent, I found the sections on Graphics & Design less convincing. The author makes some bold claims about graphics that aren't always fully supported. That said, the book's strengths in discussing Books more than compensate for any weaknesses. Readers looking for GLSL will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on compute, if not the definitive work.

October 9, 2025
Kai Barrett

Kai Barrett

Literary Scout

★★★★★

I absolutely loved WebGL+GLSL/Graphics/Compute All-in-One (Paperback)! It completely changed my perspective on WebGL. At first I wasn't sure about Computers & Technology, but by chapter 3 I was completely hooked. The way the author explains Books is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in GLSL. What I appreciated most was how the book made GPU feel so accessible. I'll definitely be rereading this one - there's so much to take in!

October 20, 2025
Monroe Steele

Monroe Steele

Novel Digest Contributor

★★★★☆

I absolutely loved WebGL+GLSL/Graphics/Compute All-in-One (Paperback)! It completely changed my perspective on WebGL. At first I wasn't sure about Computers & Technology, but by chapter 3 I was completely hooked. The way the author explains Graphics & Design is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Web Development. What I appreciated most was how the book made GPU feel so accessible. I'll definitely be rereading this one - there's so much to take in!

October 18, 2025
Hunter Lane

Hunter Lane

Reading Retreat Host

★★★★★

This work by WebGL+GLSL/Graphics/Compute All-in-One (Paperback) represents a significant contribution to the field of Books. The author's approach to WebGL demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on GPU, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in GLSL. While some may argue that Books, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of graphics.

October 2, 2025
Jordan Spencer

Jordan Spencer

Library Trends Curator

★★★★☆

Great book about WebGL! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about GLSL.A must-read for Books enthusiasts.

October 24, 2025
Sage Franklin

Sage Franklin

Wordsmith Watcher

★★★★★

I absolutely loved WebGL+GLSL/Graphics/Compute All-in-One (Paperback)! It completely changed my perspective on WebGL. At first I wasn't sure about GPU, but by chapter 3 I was completely hooked. The way the author explains WebGL is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Books. What I appreciated most was how the book made Web Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

October 7, 2025
Noel Kennedy

Noel Kennedy

E-Reader Maven

★★★★★

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) offers a compelling take on WebGL, though not without flaws. While the treatment of GPU Programming is excellent, I found the sections on Web Development less convincing. The author makes some bold claims about Graphics & Design that aren't always fully supported. That said, the book's strengths in discussing Books more than compensate for any weaknesses. Readers looking for Web Development will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Graphics & Design, if not the definitive work.

September 29, 2025
Case Lennox

Case Lennox

Annotation Addict

★★★★☆

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) offers a compelling take on WebGL, though not without flaws. While the treatment of GPU is excellent, I found the sections on Web Development less convincing. The author makes some bold claims about GPU Programming that aren't always fully supported. That said, the book's strengths in discussing GPU Programming more than compensate for any weaknesses. Readers looking for GPU will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Books, if not the definitive work.

October 21, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

How does WebGL+GLSL/Graphics/Compute All-in-One (Paperback) compare to other works about WebGL?

Alex Johnson
Alex Johnson

I'm not sure I agree about WebGL. To me, it seemed more like graphics.

Sam Wilson
Sam Wilson

For me, the real strength was GLSL, but I see what you mean about WebGL.

Sam Wilson

Sam Wilson

Just finished WebGL+GLSL/Graphics/Compute All-in-One (Paperback) - wow! The part about GPU really got me thinking.

Sam Wilson
Sam Wilson

I'd add that compute is also worth considering in this discussion.

Taylor Smith
Taylor Smith

Interesting perspective. I saw graphics differently - more as compute.

Jordan Lee
Jordan Lee

I completely agree! The way the author approaches compute is brilliant.

Casey Brown
Casey Brown

Great point! It reminds me of GLSL from another book I read.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of GPU from another book I read.

Jamie Garcia
Jamie Garcia

I'd add that GPU is also worth considering in this discussion.

Riley Martinez
Riley Martinez

I think the author could have developed GPU more, but overall great.

Harper Davis
Harper Davis

Interesting perspective. I saw WebGL differently - more as GLSL.

Taylor Smith

Taylor Smith

The graphics aspect of WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is what makes it stand out for me.

Taylor Smith
Taylor Smith

I'd add that GLSL is also worth considering in this discussion.

Jordan Lee
Jordan Lee

I'd add that graphics is also worth considering in this discussion.

Casey Brown
Casey Brown

For me, the real strength was WebGL, but I see what you mean about compute.

Morgan Taylor
Morgan Taylor

For me, the real strength was compute, but I see what you mean about GPU.

Jamie Garcia
Jamie Garcia

I think the author could have developed compute more, but overall great.

Riley Martinez
Riley Martinez

Interesting perspective. I saw compute differently - more as compute.

Harper Davis
Harper Davis

I think the author could have developed graphics more, but overall great.

Quinn Bennett
Quinn Bennett

Have you thought about how graphics relates to GPU? Adds another layer!

Jordan Lee

Jordan Lee

After reading WebGL+GLSL/Graphics/Compute All-in-One (Paperback), I'm seeing GPU in a whole new light.

Jordan Lee
Jordan Lee

For me, the real strength was WebGL, but I see what you mean about compute.

Casey Brown
Casey Brown

I'm not sure I agree about WebGL. To me, it seemed more like compute.

Casey Brown

Casey Brown

Recommendations for books similar to WebGL+GLSL/Graphics/Compute All-in-One (Paperback) in terms of GLSL?

Casey Brown
Casey Brown

Interesting perspective. I saw GPU differently - more as compute.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about graphics. To me, it seemed more like GLSL.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches graphics is brilliant.

Riley Martinez
Riley Martinez

For me, the real strength was compute, but I see what you mean about WebGL.

Harper Davis
Harper Davis

I completely agree! The way the author approaches compute is brilliant.

Morgan Taylor

Morgan Taylor

Recommendations for books similar to WebGL+GLSL/Graphics/Compute All-in-One (Paperback) in terms of GPU?

Morgan Taylor
Morgan Taylor

Great point! It reminds me of GLSL from another book I read.

Jamie Garcia
Jamie Garcia

What did you think about WebGL? That's what really stayed with me.

Jamie Garcia

Jamie Garcia

Question for those who've read WebGL+GLSL/Graphics/Compute All-in-One (Paperback): what did you think of GPU?

Jamie Garcia
Jamie Garcia

Yes! And don't forget about GLSL - that part was amazing.

Riley Martinez
Riley Martinez

I think the author could have developed GLSL more, but overall great.

Harper Davis
Harper Davis

I'd add that compute is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

For me, the real strength was compute, but I see what you mean about WebGL.

Reese Campbell
Reese Campbell

Have you thought about how graphics relates to WebGL? Adds another layer!

Drew Parker
Drew Parker

I think the author could have developed GLSL more, but overall great.

Elliot Morgan
Elliot Morgan

Yes! And don't forget about graphics - that part was amazing.

Riley Martinez

Riley Martinez

Book club discussion: WebGL+GLSL/Graphics/Compute All-in-One (Paperback) - chapter 18 thoughts?

Riley Martinez
Riley Martinez

Great point! It reminds me of graphics from another book I read.

Harper Davis
Harper Davis

I completely agree! The way the author approaches graphics is brilliant.

Quinn Bennett
Quinn Bennett

Have you thought about how graphics relates to GPU? Adds another layer!

Reese Campbell
Reese Campbell

I'd add that GPU is also worth considering in this discussion.

Drew Parker
Drew Parker

Yes! And don't forget about GPU - that part was amazing.